
It All Starts Somewhere:
Jailbreak Collective (then Jailbreak Toys) was founded by
artist Jason Feinberg in 2005. Trained as a sculptor, Feinberg came upon
an idea one day that would change his life: “what if, instead of
selling one piece of his work for $5,000 he could sell 5,000 pieces of
his work for $1 each?”
With that notion in tow, along with a small loan from friends and
family, Feinberg officially launched Jailbreak from his apartment in
Brooklyn, New York. The name “Jailbreak” is not derived from escaping
prison, or unlocking the iPhone (we were around far before that!), but
instead from the notion of making a career out of doing something you
love (read: not working for the man).
The company’s first release was the Oddfellows (now known as
Little Giants), a series of miniature
sculptures depicting history’s most fascinating characters. To date, the
four collections (artists, writers, revolutionaries and scientists),
along with the 22 individual characters (Van Gogh, Gandhi, Einstein,
Beethoven, Shakespeare, Warhol, Picasso, Curie, Darwin, Freud, Khalo,
Che, Malcolm X, Newton, Poe, Lenin, Dali, Mao, Joyce, Virginia Woolf,
Tesla and Twain), have collectively sold over 40,000 units. In late
2009, Lenin, Joyce, Woolf, Tesla and Curie were discontinued from the
series.
In 2008, Feinberg scored his first bonafide hit by being the first
company to market a Barack Obama-themed product — The Obama Action Figure. The action figure spawned
four variations–Hope, Inaugural, DIY and Summer Suit–and helped raise
over $10,000 for Obama’s campaign. Since it’s launch, the Obama Action
Figure has sold over 200,000 units and counting. Following that
success, the company released the Michelle Obama Action Figure in November 2009. She
is nearly sold out!
Jailbreak Collective Here and Now:
As of March 2010, we’ve dropped the “Toys” from the end of our name
and will now be known as the “Jailbreak Collective”. The reason for this
is twofold: First, we aren’t simply making toys anymore, rather, in
tandem with a philosophical shift, we are makers of Product Art.
Second, we are now collaborating with a number of artists and thinkers
who have great ideas for products, but not necessarily the means to get
them designed, manufactured and commercially distributed. As an aside,
if you are an artist who would like to collaborate with us, please click here for further information. We want
to work with you; that’s what the Collective
is all about!
There was a time when music could only be enjoyed by going to a live
performance. Likewise, if one wanted to see actors perform their craft, a
theater was the only way to go. In the 20th century, though, both of
these art forms skyrocketed to popular prominence by adapting their
distribution models to changing technologies. Vinyl records and
celluloid film transformed music and film into commodities…into
products. Today, it’s hard to find a person who doesn’t own music or
movies. But what about art? Somehow, through all the years, art’s
business model has remained surprisingly consistent: one-of-a-kind
works, sold in galleries, by dealers, to well-off clients. It was
elitist and inaccessible, two things we’ve set out to change with the Product
Art movement.
Much like the record label and the film studio do in their respective
industries, we seek out talented artists and sign them to contracts. We
cultivate their talents and collaborate on the creation of new and
original works. We then fund and coordinate the production, promotion,
sales and distribution of the work. Instead of working for a one-time
fee, as is the norm for visual artists, the artists receive royalties on
gross sales, giving them more of a stake in their own work.
Our first foray into the Product Art industry came with the
release of the App Magnets in March 2010. Designed by
Brooklyn-based artist Alyssa Zeller, each of the 18 magnets is inspired
by the application icons on the original iPhone. Likewise, the magnets
come packaged together in a cardboard iPhone replica. The initial run
sold out in just over 24 hours.
The Jailbreak Blog:
The Jailbreak blog will here-on-out serve as the information hub of
the Product Art Movement. Our content is now categorized in
pure Journalism 101 fashion:
- WHO: Interviews with and features on industry
innovators and insiders
- WHAT: The coolest, most noteworthy products and
ideas around
- WHEN: The past, present and future of product art
- WHERE: Discover what’s trendy from Brooklyn to
Bangkok and everywhere in-between
- WHY: Learn from a product artist what it takes to
be a product artist)
- HOW: Information on how to take an abstract idea
and turn it into a tangible product
Because people are just beginning to discuss, commercialize and
widely distribute Product Art, we felt it best to stick with
the basics in order to properly assimilate everyone to what we’re doing.
The good thing is: once it becomes a cultural phenomenon, you will have
already been in the know!
We also have two new regular features: Things That Might
Be Art and Made in China. The
former spawned from a fundamental question that we deal on a daily
basis: what is art, anyway? We will present you, the
reader, with something that just might be considered art and
then ask you to make the final decision. The latter will be an ongoing
conversation between us and James Murphy, a British man who works an an
industrial engineer at our factory in Guandong, China, just north of
Hong Kong. All of these categories are discoverable by clicking those
handy little tabs up top.
If you would like to contribute to our blog, please email us!
We’re always searching for talented writers and artists to join our
team.
Product Art:
We’ve mentioned Product Art quite a few times in the last
couple of paragraphs and so you might find yourself wondering what it’s
all about. Well, we are asking people to move past paintings and
sculptures and open up to the idea of a product as an original work of
art. The product is the medium.
To be continued…
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